Free
Try two Image to 3D renders and three link grabs, once.
$0one-time
6.3 points / one-time
Choose planIncluded
- 6.3 points, once per account
- 2 renders + 3 link grabs
- 3 points per render · 0.1 per link
- No card required
Paste a Meshy or Tripo link you already own — or drop a photo into Image to 3D. Preview the mesh, keep the original GLB, or convert to FBX, OBJ, STL and 3MF in your browser. No mesh stored on our disk.
















Inside the studio
Paste, preview, generate, reopen. Same account, same points, same formats.
meshy01 · Meshy Grab
Decrypt .meshy to GLB in the tab, then zip the PBR maps.

female-head.glb · 44.3k tris
02 · Tripo Grab
Studio and community links, locale prefixes included.
betasneaker.glb · image to 3D
03 · Image to 3D
Optional prompt. Three points. Textured GLB back.
meshy
tripo
image04 · History
Grabbed links and generated meshes, with covers.
Two grabbers, one generator
Each grabber has its own parser, so a Meshy Discover post and a Tripo Studio URL never share a code path. Image to 3D uploads instead of pasting. Convert, zip and history are shared.

meshy.ai
Workspace tasks, Discover posts and public model pages. Decrypt .meshy to GLB in the tab, or zip the PBR maps.

studio.tripo3d.ai
Studio generate pages and community models, including locale prefixes. Preview the mesh, then export what your pipeline opens.

upload, not a link
Drop up to 10 photos you own. Three points each, a textured GLB back, then convert in the tab. Beta.
How it works
Everything runs on the web. A pasted URL or an uploaded image leaves the tab; the mesh comes back through RAM and is gone.
Meshy workspace, Discover post, Tripo Studio or community URL — or upload a PNG, JPG or WebP you own. No password, no API key.
The mesh opens in a real viewport first. Check the geometry, the textures and the file list before you commit.
Keep the original GLB, convert to FBX, OBJ, STL or 3MF in the tab, or pack every map into one zip.
Formats
GLB to GLB never round-trips through a converter, so PBR maps survive. STL drops UVs by design.
Pricing
Free is 6.3 points once: 2 Image to 3D renders and 3 link grabs. Starter and Pro add a monthly points allowance — the same tools, same formats, batch runs and history.
Try two Image to 3D renders and three link grabs, once.
$0one-time
6.3 points / one-time
Choose planIncluded
For creators shipping a few models a week.
$8/ 30 days
≈ $8 from wallet
150 points / 30 days
Choose planIncluded
High-volume exports for a busy pipeline.
$16/ 30 days
≈ $16 from wallet
330 points / 30 days
Choose planIncluded
FAQ
Meshy Grab and Tripo Grab do not — paste a link you already have access to, then download or convert. Image to 3D (beta) does: upload up to 10 photos, three points each, a textured GLB back. Generation of Meshy or Tripo assets still stays on those sites.
No. We keep job metadata (URL, title, size, generate status). Bytes stream through RAM and vanish. Convert runs in your browser with WASM.
A session attaches quota, history, and paid packs to an account. We never ask for a Meshy or Tripo password.
Meshy workspace and Discover posts, Tripo Studio generate pages, community model URLs, a direct file link (.glb, .fbx, .obj, .zip), or — in Image to 3D — a PNG, JPG or WebP you own.
GLB, FBX, OBJ, STL, 3MF, plus PNG maps when the source includes them. The original GLB is kept when the source is already GLB.
No. Independent toolkit. Trademarks belong to their owners. You must have the legal right to download the asset or to use the image you upload.
2 free renders + 3 link grabs. No card, no plugin, no mesh stored.